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NSF-MDR 86-42177
An Educational Computing Environment for 1990
1985-1988
- Abelson, H., Van Couvering, D., & Ploger, D. (1987). The boxes
of Boxer: An introduction. (Boxer Technical Report No. T-1). Berkeley:
University of California. The Boxer Group. Graduate School of Education.
- diSessa, A. A. (1985a). A principled Design for an Integrated Computational
Environment. Human-Computer Interaction, 1(1), 1 - 47.
- diSessa, A. A. (1985b). Learning About Knowing. In E. Klein (ed.)
Children and Computers , New Directions in Child Development
No. 28. San Francisco: Jossey-Bass.
- diSessa, A. A. (1986a). Models of computation. In D. A. Norman and
S. W. Draper (Eds.), User Centered System Design: New Perspectives
on Human-Computer Interaction. Hillsdale, NJ: Lawrence Erlbaum,
201 - 218.
- diSessa, A. A. (1986b). Notes on the future of programming: Breaking
the utility barrier. In D. A. Norman and S. W. Draper (Eds.), User
centered system design: New perspectives on human-computer interaction.
Hillsdale NJ: Lawrence Erlbaum, 125 - 152.
- diSessa, A. A. (1986c). From Logo to Boxer. Australian Educational
Computing, 1 (1), 8 Š 15. (A version also appeared in Lectures
at the Monash Mathematics Education Centre, Monash University, Clayton
Victoria Australia.)
- diSessa, A. A. (1986d). Principles of design for an integrated computational
environment for education. In B. Sendov and I. Stanchev (Eds.), Children
in an information age: Tomorrow's problems today (Selected papers from
the international conference, Varna, Bulgaria, May 1985). NY: Pergamon.
An abridged version appears in COM 3, Journal of the Computer
Education group of Victoria, Australia, 11 (4), 1985.
- diSessa, A. A. (1987). Reference and data construction in Boxer. In
M.J. Tauber and P. Gorny (Eds.), Visual Aids in Programming .
Heidelberg: Springer, 151 - 162.
- diSessa, A. & Abelson, H. (1986). Boxer: A Reconstructible Computational
Medium.Communications of the ACM, 29 (9), 859 - 868.
- diSessa, A. and Ploger, D. (1987). Cognition and science education.
Students and School Science: Papers from the 1987 National Forum
for School Science. Washington, D. C.: American Association for
the Advancement of Science.
- Metz, K. E., & Hammer, D. M. (1993). Learning physics in a computer
microworld: In what sense world? Interactive Learning Environments,
3(1), 55-76.
- Ploger, D. & diSessa (1987a). Boxer research: An annotated
bibliography. (Boxer Technical Report No. G-1). Berkeley: University
of California. The Boxer Group. Graduate School of Education.
- Ploger, D. & diSessa (1987b). Hyper-programming in Boxer.
(Boxer Technical Report No. G-2). Berkeley: University of California.
The Boxer Group. Graduate School of Education.
- Ploger, D. & diSessa (1987c). Rolling dice: Exploring probability
in the Boxer computer environment. (Boxer Technical Report No. E-1).
Berkeley: University of California. The Boxer Group. Graduate School
of Education.
- Van Couvering, D., Klotz, L., & Ploger, D. (1987). Toolboxes:
A method for managing computational tools. (Boxer Technical Report
No. T-2). Berkeley: University of California. The Boxer Group. Graduate
School of Education.
NSF-MDR 88-50363
Models of Learning with a Computational Medium
1988-1992
- Adams, S. and diSessa, A. A. (1991). Learning by cheating: ChildrenÕs
inventive use of a Boxer microworld. Journal of Mathematical Behavior,
10 (1), 79-89
- Adams, S. (1988). Children's Knowledge of Dinosaurs: Toward a Framework
for Generative Knowledge. Boxer Technical Report E-3, Graduate School
of Education, University of California, Berkeley, November, 1988.
- Adams, S. (1989). Developing Databases and Knowledge Spaces with Boxer:
An Illustration Based on Dinosaur Knowledge. Boxer Technical Report
G-4, Graduate School of Education, University of California, Berkeley,
April, 1989.
- Anker, M., Ploger, D., & diSessa, A. (1992). Hyper-Programming:
Programming with Hypertext in Boxer. Proceedings of HyperOz `92: A Workshop
on Hypertext Activities in Australia.
- diSessa, A. A. (1988). Boxer: Un mondo di micromondi. Compu Scuola,
28 (4), 50 - 57. (In Italian)
- diSessa, A. A. (1989). A Child's Science of Motion: Overview and First
Results. In U. Leron and N. Krumholtz (Eds.), Proceedings of the Fourth
International Conference for Logo and Mathematics Education. Haifa,
Israel: Israeli Logo Center, Technion - Israel Institute of Technology,
211-231.
- diSessa, A. A. and Abelson, H. (1989). Boxer: A reconstructible computational
medium. In E. Soloway and J. C. Spohrer (Eds.), Studying the Novice
Programmer. Hillsdale, NJ: Lawrence Erlbaum, 467-481. (Reprinted
from a 1986 Communications of the ACM article of the same name.)
- diSessa, A. A. (1990a). The Computer Revolution in the Classroom,
Teaching at Berkeley, No. 23, p. 3.
- diSessa, A. A. (1990b). Social niches for future software. In M. Gardner,
J. Greeno, F. Reif, A. Schoenfeld, A. diSessa & E. Stage (Eds.),
Toward a Scientific Practice of Science Education, Hillsdale,
NJ: Lawrence Erlbaum, 301-322.
- diSessa, A. A. (1991a). Local sciences: Viewing the design of human-computer
systems as cognitive science. In J. M. Carroll (Ed.) Designing Interaction:
Psychology at the Human-Computer Interface. NY: Cambridge University
Press. 162-202.
- diSessa, A. A. (1991b). New intelligence with information technologies.
In Helga A. H. Rowe (Ed.), Intelligence: Reconceptualization and
Measurement, Hillsdale, NJ: Lawrence Erlbaum Associates, 245-265.
- diSessa, A. A. (1992). Images of learning. In E. De Corte, M. C. Linn
and L. Verschaffel (Eds.) Computer-based learning environments and
problem solving. Berlin: Springer-Verlag.
- diSessa, A. A., Abelson, H., and Ploger, D. (1991). An Overview of
Boxer. Journal of Mathematical Behavior. 10 (1), 3-15.
- diSessa, A. A. , Hammer, D., Sherin, B. & Kolpakowski, T. (1991).
Inventing graphing: Meta-representational expertise in children. Journal
of Mathematical Behavior, 10 (2), 117-160.
- diSessa, A. A., & Minstrell, J. (in press). Cultivating conceptual
change with benchmark lessons. In J. G. Greeno & S. Goldman (Eds.),
Thinking practices. Hillsdale, NJ: Lawrence Erbaum Associates.
- diSessa, A. A. (1993). The many faces of a computational medium: Teaching
the mathematics of motion. In B. Jawarski (Ed.), Technology and mathematics
teaching. Proceedings of the international conference. Birmingham,
England: University of Birmingham, 23-38.
- diSessa, A. A. (1993). Collaborating via Boxer. In P. Georgiadis,
G. Gyftodimos, Y. Kotsanis, & C. Kynigos (Eds.), Logo-like learning
environments: Reflection & prospects. Proceedings of the fourth
European Logo conference. Athens, Greece: Doukas School, 351-357.
- diSessa, A. A. (1995a). Designing Newton's laws: Patterns of social
and representational feedback in a learning task. In R.-J. Beun, M.
Baker, & M. Reiner (Eds.), Dialogue and Interaction: Modeling
Interaction in Intelligent Tutoring Systems. Berlin: Springer-Verlag,
105-122.
- diSessa, A. A. (submitted). Improving the "applications model".
- Hammer, D. M., and diSessa, A. A. (1990). Children are not abstractions.
The Physics Teacher, 28 (7), 440.
- Hammer, D. (1995). Student inquiry in a physics class discussion.
Cognition and Instruction, 13(3), 401-430. An early version was
Boxer Technical Report E-7, Graduate School of Education, University
of California, Berkeley, October, 1992.
- Leonard, M. (1991). Learning the structure of recursive programs in
Boxer. Journal of Mathematical Behavior, 10 (1), 17-53.
- Picciotto, H. (1989). Teacher-Created educational software: BASIC,
Logo, Boxer. Boxer Technical Report E-4, Graduate School of Education,
University of California, Berkeley, June, 1989.
- Picciotto, Henri. (1990) Teacher-Created Educational Software: Logo
Tools. Logo Exchange, 8, (7), 18-20.
- Picciotto, H., & Ploger, D. (1991). Learning about sampling in
Boxer. Journal of Mathematical Behavior, 10 (1), 91-113.
- Ploger, D. (1990a). Reasoning and learning about mechanisms in biology.
Journal of Biological Education, 24.
- Ploger, D. (1990b). Problem solving with a flexible computer system:
Reconstructing a discovery in biology. American Educational Research
Association Special Interest Group for Artificial Intelligence and Education
Newsletter. June, 1990, p. 5-9.
- Ploger, D. (1991a). Knowledge Representation in Boxer: Learning about
the genetic code via programming. Journal of Mathematical Behavior.
10 (1), 55-77.
- Ploger, D. (1991b). Learning biology via programming. In L. Birnbaum
(ed.) The International Conference of the Learning Sciences: Proceedings
of the 1991 Conference. Association for the Advancement of Computing
in Education. p. 364-369.
- Ploger, D., & Carlock, M. (1991). Programming and problem solving:
Implications for biology education. Journal of Artificial Intelligence
in Education, 2(4), 15-31.
- Ploger, D., & Lay, Ed. (1992). The structure of programs and molecules.
J. Educational Computing Research, 8 (3), 347-364.
- Ploger, D., & Wilson, M. (1991). Statistical Reasoning: What is
the role of inferential rule training. Comment on Fong and Nisbett.
Journal of Experimental Psychology: General. 120 (2), 213-214.
- Sherin, B. (1994). Programming as a language for learning physics.
Manuscript. EMST, Graduate School of Education, University of California,
Berkeley.
- Sherin, B., diSessa, A. A., & Hammer, D. M. (1993). Dynaturtle
revisited: Learning physics through collaborative design of a computer
model. Interactive Learning Environments, 3(2), 91-118.
NSF-RED-92-52725
Steps Toward Studies of the Appropriation of Advanced Technology into Schools
8-1993 to 1-1995
- diSessa, A. A., (1995b). The many faces of a computational medium:
Teaching the mathematics of motion. In A. diSessa, C. Hoyles, R. Noss,
with L. Edwards (Eds.), Computers and Exploratory Learning. Berlin:
Springer Verlag, 337-359.
- diSessa, A. A., (1995c). Epistemology and systems design. In A. diSessa,
C. Hoyles, R. Noss, with L. Edwards (Eds.), Computers and Exploratory
Learning. Berlin: Springer Verlag, 15-29.
- diSessa, A. A. (in press). Collaborating via Boxer. In L. Burton and
B. Jaworski (Eds.), Technology-A Bridge between Teaching and Learning
Mathematics. Bromley, Kent , UK: Chartwell-Bratt.
- Linn, M. C., diSessa, A., Pea, R. D., & Songer, N. B. (1994).
Can research on science learning and instruction inform standards for
science education? Journal of Science Education and Technology,
4(3), 7-15.
NSF-RED-9553902
From Pictures to Scientific Representations: A Study of Meta-Representational
Competence
2-1996 to 8-2001
- Azevedo, F. S. (2000). Designing representations of terrain: A study
in meta-representational competence. Journal of Mathematical Behavior,
19(4), 423-480.
- diSessa, A. A. (2001). Inventing Graphing: A Video Case Study. Unpublished
CD. Berkeley, CA: The Graduate School of Education, Berkeley, Boxer
Group. (Available for researchers, teachers and teacher trainers, on
request.)
- diSessa, A. A. (in press). Students’ criteria for representational
adequacy. In K. Gravemeijer, R. Lehrer, B. van Oers, & L. Verschaffel
(Eds.), Symbolizing, modeling and tool use in mathematics education.
Dortrecht: Kluwer.
- diSessa, A. A. (in press). Meta-representation: Native competence
and targets for instruction. In S. Strauss (Ed.), The development
of notational representations. Oxford: Oxford University Press.
- diSessa, A. A., & Minstrell, J. (1998). Cultivating conceptual
change with benchmark lessons. In J. G. Greeno & S. V. Goldman
(Eds.), Thinking Practices in Mathematics & Science Learning
(pp. 155-187). Mahwah, NJ: Lawrence Erlbaum Associates.
- diSessa, A. A. & Sherin, B. (2000). Meta-representation: An introduction.
Journal of Mathematical Behavior, 19(4), 385-398.
- Elby, A. (2000). What students’ learning about representations tells
us about constructivism. Journal of Mathematical Behavior, 19(4),
481-502.
- Granados, R. (2000). Constructing intersubjectivity in representational
design. Journal of Mathematical Behavior, 19(4), 503-530.
- Sherin, B. (2000). How students invent representations of motion.
Journal of Mathematical Behavior, 19(4), 399-441.
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